1. Identity statement | |
Reference Type | Book Section |
Site | plutao.sid.inpe.br |
Holder Code | isadg {BR SPINPE} ibi 8JMKD3MGPCW/3DT298S |
Identifier | 8JMKD3MGP3W/3RANJ9M |
Repository | sid.inpe.br/plutao/2018/06.18.16.00.10 (restricted access) |
Last Update | 2020:09.24.11.36.20 (UTC) simone |
Metadata Repository | sid.inpe.br/plutao/2018/06.18.16.00.11 |
Metadata Last Update | 2021:01.03.02.11.01 (UTC) administrator |
DOI | 10.1007/978-3-319-77028-4_30 |
ISBN | 9783319770277 |
Label | lattes: 1437264376997143 1 VasconcelosOlivGuimAyre:2018:GaApTe |
Citation Key | VasconcelosOlivGuimAyre:2018:GaApTe |
Title | Gamification applied in the teaching of agile scrum methodology |
Year | 2018 |
Access Date | 2024, May 09 |
Secondary Type | PRE LI |
Number of Files | 1 |
Size | 191 KiB |
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2. Context | |
Author | 1 Vasconcelos, Luiz Eduardo Guarino de 2 Oliveira, Leonardo B. 3 Guimarães, Gabriel 4 Ayres, Felipe |
Group | 1 DIDSA-CGCPT-INPE-MCTIC-GOV-BR |
Affiliation | 1 Instituto Nacional de Pesquisas Espaciais (INPE) 2 Centro Universitário Teresa D'Ávila (UNIFATEA) 3 Centro Universitário Teresa D'Ávila (UNIFATEA) 4 Centro Universitário Teresa D'Ávila (UNIFATEA) |
Author e-Mail Address | 1 luiz.guarino@inpe.br |
Editor | Lafiti, S. |
Book Title | Information technology: new generations |
Publisher | Springer |
City | Berlin |
Volume | 738 |
Pages | 207-212 |
Series Title | Advances in Intelligent Systems and Computing |
History (UTC) | 2018-06-18 16:00:11 :: lattes -> administrator :: 2018-06-19 11:34:30 :: administrator -> lattes :: 2018 2018-06-19 12:14:26 :: lattes -> administrator :: 2018 2019-02-22 19:28:52 :: administrator -> simone :: 2018 2020-09-24 11:36:20 :: simone -> administrator :: 2018 2021-01-03 02:11:01 :: administrator -> simone :: 2018 |
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3. Content and structure | |
Is the master or a copy? | is the master |
Content Stage | completed |
Transferable | 1 |
Content Type | External Contribution |
Keywords | software engineering
Agile Methodology gamification classroom |
Abstract | The teaching of software development is not trivial, as it faces a great challenge that is to combine theory and practice of many concepts. Agile methodologies combined with active methodologies, such as Problem-based Learning (PBL), generate opportunities in the development of software projects in academic scenarios. However, some teams do not distribute activities evenly among members, hindering the learning and the project development. In this paper, we report a case study on the use of gamification as a motivating agent in the teaching-learning process of the agile Scrum methodology of software development combined with PBL. The gamification process was supported by a game called LevelLearn, that was created by the authors. At the end of the semester, a questionnaire about the influence of the game during the course was answered by the students. The results were satisfactory and showed that gamification motivated students and influenced the involvement with the developed project. |
Area | MET |
Arrangement | urlib.net > BDMCI > Fonds > Produção anterior à 2021 > DIDSA > Gamification applied in... |
doc Directory Content | access |
source Directory Content | there are no files |
agreement Directory Content | there are no files |
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4. Conditions of access and use | |
Language | pt |
Target File | vasconcelos_gamification.pdf |
User Group | lattes |
Visibility | shown |
Read Permission | deny from all and allow from 150.163 |
Update Permission | not transferred |
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5. Allied materials | |
Next Higher Units | 8JMKD3MGPCW/43SRC6S |
URL (untrusted data) | http://link.springer.com/10.1007/978-3-319-77028-4_30 |
Host Collection | dpi.inpe.br/plutao@80/2008/08.19.15.01 |
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6. Notes | |
Empty Fields | archivingpolicy archivist callnumber copyholder copyright creatorhistory descriptionlevel dissemination e-mailaddress edition format issn lineage mark mirrorrepository nextedition notes numberofvolumes orcid parameterlist parentrepositories previousedition previouslowerunit progress project readergroup resumeid rightsholder schedulinginformation secondarydate secondarykey secondarymark serieseditor session shorttitle sponsor subject tertiarymark tertiarytype translator versiontype |
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7. Description control | |
e-Mail (login) | simone |
update | |
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