@Article{CerqueiraSantAmbr:2012:DeInSp,
author = "Cerqueira, Christopher Shneider and dos Santos, Walter Abrahao and
Ambrosio, Ana Maria",
affiliation = "{Instituto Nacional de Pesquisas Espaciais (INPE)} and {Instituto
Nacional de Pesquisas Espaciais (INPE)} and {Instituto Nacional de
Pesquisas Espaciais (INPE)}",
title = "Development of an interface to a spacecraft simulator empowered by
virtual reality",
journal = "SBC Journal on 3D Interactive Systems",
year = "2012",
volume = "3",
number = "3",
pages = "37--44",
note = "Setores de Atividade: Administra{\c{c}}{\~a}o p{\'u}blica,
defesa e seguridade social, Pesquisa e desenvolvimento
cient{\'{\i}}fico, Telecomunica{\c{c}}{\~o}es. and
Informa{\c{c}}{\~o}es Adicionais: Due to its large territory,
Brazil relies on space and {systems to perform a myriad of
supporting activities. Space} and {systems design requires strong
modeling and simulations} and {techniques for achieving high
performance. This article describes} and {the development of a
goal-driven user interface (UI) for} and {spacecraft distributed
simulations using a service oriented} and {paradigm and supporting
different space missions. From} and usability problems with
traditional simulators UIs, described by and satellite subsystem
design engineers, this work proposes three and dimensional
visualization, natural interaction techniques, virtual and {and
augmented reality as well as interaction with touch-screen} and
{and gesture recognitions. This research uses an open source} and
C/C++ toolkit, designed to provide interactivity, networking and
and scripting capabilities for simulator developers, this
facilitates in and providing specific input or output driver
engines. Finally, some and {actual release pictures and
information which includes singletouch} and {interaction in the
Smart Board Screen and some further} and {developments are
described for future work..}",
keywords = "interaction, virtual reality, simulation, computer graphics,
distributed systems.",
abstract = "Due to its large territory, Brazil relies on space systems to
perform a myriad of supporting activities. Space systems design
requires strong modeling and simulations techniques for achieving
high performance. This article describes the development of a
goal-driven user interface (UI) for spacecraft distributed
simulations using a service oriented paradigm and supporting
different space missions. From usability problems with traditional
simulators UIs, described by satellite subsystem design engineers,
this work proposes three dimensional visualization, natural
interaction techniques, virtual and augmented reality as well as
interaction with touch-screen and gesture recognitions. This
research uses an open source C/C++ toolkit, designed to provide
interactivity, networking and scripting capabilities for simulator
developers, this facilitates in providing specific input or output
driver engines. Finally, some actual release pictures and
information which includes singletouch interaction in the Smart
Board Screen and some further developments are described for
future work.",
issn = "2236-3297",
label = "lattes: 9907023735765775 2 CerqueiraSantAmbr:2013:DeInSp",
language = "en",
targetfile = "32103-146000-1-PB.pdf",
url = "http://seer.ufrgs.br/jis/article/view/32103",
urlaccessdate = "09 maio 2024"
}